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A Look Inside the Xbox 360

June 2, 2005

ArsTechnica has published an extensive multi-part article looking at the technical insides of the Xbox 360. Among the features covered are the multi-core Xenon PowerPC CPU, the advanced GPU, use of procedurally generated geometry and real-time skin mapping, the multi-level cache architecture, VMX-128 vector processing, symmetric multi-threading, and more. In addition, there are plenty of comparisons to the architecture of the Sony PS3.
Games | Microsoft | Print This
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